
This would be a very welcome feature, able to increase the security of VR players and the people around them. Thanks to a special “dogfooding menu”, Bastian has been able to find the settings for the new Guardian, which includes an intrusion detection system, to check if someone is entering inside your play area while you are using virtual reality. Intrusion Detection The interface for the settings of the new Intrusion System (Image by Basti564) The Quest 2 Pro could be targeted also at companies, trying to compete with headsets like the Pico Neo 3 Pro or the Vive Pro Eye + Face tracker. And don’t forget that these tracking functionalities could be very interesting also for enterprise companies, that would love to use them in professional meetings and also in training experiences.


But eye-tracking could also be cool to implement non-fixed foveated rendering. This service is the proof of this experimentation: it doesn’t say anything about release dates, features, or such, but it confirms us that a Quest 2 Pro is most probably in the works.įace tracking could be amazing for social activities (like Facebook Horizon), so as eye-tracking. Well… it seems that the team at Facebook is already working on it, and experimenting with the integration of face and eye tracking into the runtime. Well, all the Oculus Quest share similar runtimes, and Facebook has hinted many times at a future release of a Quest 2 Pro, that Zuck has said it may run face and eye-tracking sensors. You may wonder what it may be for, considering that the Quest has not any sensors of this kind.

In the services running on the Android operating system of the Quest 2 there is “FaceEyeTrackingService”, whose name is self-explanatory. The first cool finding is the reference to face and eye tracking. I’ve found interesting especially a few features that I’m commenting for you below.
